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loss·y's interactive audio system is powered by Unwired Dance Theatre using bespoke technology originally created for the interactive dance performance, Where We Meet.

The system enables sound to be placed in physical space allowing visitors to move among different audio zones and creating mixed reality worlds without the complexity of a traditional VR headset. As visitors move through the installation, sound shifts and unfolds around them, shaping a shared and embodied encounter.

Unwired Dance Theatre, led by founder Clémence Debaig, creates immersive, playable experiences across virtual, remote and physical environments. Combining choreography with technologies including motion capture, XR and wearable systems, the company explores embodiment, connection and participation - inviting audiences into thoughtful worlds where dance and technology meet.

Performance

Immersive works where choreography, technology and audience participation intersect.

Consultancy & Education

Collaboration with other artists, lecturing, workshops, talks and academic research, exploring embodied digital practice.

Let’s work together!

Credits

Created by
Lisa Jamhoury

Spatial Audio System Partner
Clémence Debaig / Unwired Dance Theatre

Sound Artist
Matt McCorkle

Choreography and Performance
Hybrid Movement Company
Françoise Voranger, Andrea Nikki Ortiz

Dramaturg / Voice
Emily Reilly

Unreal Engine Development, Visual Effects
Lisa Jamhoury, Matt Romein, Sneha Belkhale

3D Modeling, Photogrammetry
NYCAP3D, Woraya Boonyapanachoti, Guðjón Örn Lárusson, Lisa Jamhoury, Huascar Acosta, Neil Jakeman

Motion Capture Technician, Animation, Poetry
Lisa Jamhoury

Producer
Maia Sauer

Technical Production
Lisa Jamhoury, Dan Ribaudo, Astro Lee

Supporters

Kings Culture London
NEW INC / New Museum
Onassis ONX
EY Metaverse Lab
Media Art Xploration OptiTrack
British Council

loss·y is part of the Future Art and Culture programme at SxSW produced by British Underground and Arts Council England with partnership support from the British Council.